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puzzle placement

Home Forums Programming puzzle placement

  • This topic has 3 replies, 2 voices, and was last updated 1 year ago by kdv.
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  • #68842
    alberto.demarino94
    Participant

    Hello all friends, it’s been a few months since here in the company we started using Verge 3D for our interactive projects, obviously I don’t know if
    it may be useful or this topic has already been addressed, but working on various projects with puzzles, we have found different “behaviors” on the exact positioning of the puzzles in the visual space of the verge editor, positioning them in an “incorrect” way, compilation and The code allocation in the “visual_logic.js” file changes as you can see in the screenshots. Another problem we faced was with annotations, the html puzzle for the “click” by dividing it from the annotations there was no way to make it work, however by combining the two puzzles it now works perfectly. These problems only came up in one project, where the annotations only appear in the document after the animations are finished, could this be the problem?
    Sorry for the length, but I hope that a report like this can be useful, thank you very much

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    #68846
    kdv
    Participant

    On the first screenshot you are trying to hide html elements (ann_1, ann_2 etc.) that haven’t been created yet :unsure: That’s why it’s not working on the left and is working on right.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #68847
    alberto.demarino94
    Participant

    exactly, but I didn’t think that the positioning order could influence so much in visual editors, I use various visual software and I’ve never had to deal with this type of behavior, but thank you very much for the answer :good:

    #68849
    kdv
    Participant

    but I didn’t think that the positioning order could influence so much

    It’s JS. Puzzles are executed from the top to the bottom and from the left to the right (if they are at the same height). First you create some element and only then you can hide it or do something else with it. That’s an elementary logic…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

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