We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

procedures puzzles issues

Home Forums Bug Reports and Feature Requests procedures puzzles issues

Viewing 7 posts - 1 through 7 (of 7 total)
  • Author
    Posts
  • #51332
    FunJoy.Tech
    Customer

    Bug report: procedures puzzles may cause the puzzles editor not to work correctly in some scenarios.

    1: “Delete all puzzles” in the main tab will print errors in the console if the created procedure puzzles are not in the same tab;

    2: “Delete all puzzles” in a custom tab may not work if procedure puzzles are not in the same tab or there’re also procedure puzzles in other custom tabs.

    Generally, these errors do not affect the regular operation of the editor. Still, this occasionally leads to the save operation not being performed in some cases.

    Try this a minimal scene: procedures_console_issue.zip

    #51338

    Hi Lijun,

    thank for the report and the example project. We’ll check it out ASAP.

    Chief 3D Verger | LinkedIn | Twitter

    #51381

    Hi FunJoy.Tech,

    Thanks for the test case! We’ve managed to fix this bug!

    Co-founder and lead developer at Soft8Soft.

    #51459
    FunJoy.Tech
    Customer

    Hi FunJoy.Tech,

    Thanks for the test case! We’ve managed to fix this bug!

    Hi Ivan, Thanks! I have another question about the gltf loader:
    Is the load scene puzzle incompatible with glTF 2.0? If export a set with the Blender default glTF 2.0 exporter, it works fine with the append scene puzzle but does not work with the load scene puzzle. I made a tweak of the load unload demo with a Sketchfab model for the minimal test:
    Scene: https://v3d.net/6ff archive: https://v3d.net/6fg

    console msg

    #51662

    Thanks again for the test!

    There was a bug in the gltf loader, it’ll be fixed in the next verge3d update. Other than that the load scene puzzle should be compatible with the GLTF 2.0 format.

    Co-founder and lead developer at Soft8Soft.

    #51777
    FunJoy.Tech
    Customer

    Thanks again for the test!

    There was a bug in the gltf loader, it’ll be fixed in the next verge3d update. Other than that the load scene puzzle should be compatible with the GLTF 2.0 format.

    Hi, Ivan. In the 4.0 pre4, the append scene puzzle also has this issue now.

    #51784

    we’ll include this fix in the next preview!

    Chief 3D Verger | LinkedIn | Twitter

Viewing 7 posts - 1 through 7 (of 7 total)
  • You must be logged in to reply to this topic.