- This topic has 10 replies, 2 voices, and was last updated 1 year, 6 months ago by 3dcgi.
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2023-05-23 at 6:40 pm #639833dcgiCustomer
Hello
I’m working on a wristwatch, following the puzzles from this link but having some issues
First, the time the watch shows is not correct and then the “second hand” goes from 55 seconds to 13 seconds and then jumps backthe 3d model has all the hands set to 12’a clock positions
Below the puzzle I recreated from that previously mentioned post
I did create 3 variables: zeiger_stunde, zeiger_minute and zeiger_sekunde
I didn’t do anything else in there yet
Am I missing something?
I also saw that user @kdv answered with a code snippet, but I don’t understand where and if I have to put this inI hope someone here can help me to get this sorted out
- This topic was modified 1 year, 6 months ago by 3dcgi.
- This topic was modified 1 year, 6 months ago by 3dcgi.
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You must be logged in to view attached files.Senior CGI Artist @ 3DCGI.Studio #zerophotography
➤ Unreal Engine - 3ds max V-Ray
➤ Hyper-realistic 3D. Cars, Motorcycles, Products, Archviz Visualizations, 3D & VFX Animations2023-05-23 at 7:36 pm #63989kdvParticipantYou’ve re-created wrong logic from the post with not quite correct logic…
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2023-05-23 at 8:35 pm #639913dcgiCustomerThanks a lot @kdv
How do i change the name of the procedure from “do something” to “SetClockDialers”?
Really cant figure that one out
Senior CGI Artist @ 3DCGI.Studio #zerophotography
➤ Unreal Engine - 3ds max V-Ray
➤ Hyper-realistic 3D. Cars, Motorcycles, Products, Archviz Visualizations, 3D & VFX Animations2023-05-23 at 8:38 pm #63992kdvParticipantJust click on “do something” and type in whatever you want.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2023-05-23 at 8:44 pm #639933dcgiCustomerthat doesnt work
i tried left click, double click and right click
when I left click within the procedure library then it jumps into the main scene and right click only provides me with some options like save to library et ceteraAttachments:
You must be logged in to view attached files.Senior CGI Artist @ 3DCGI.Studio #zerophotography
➤ Unreal Engine - 3ds max V-Ray
➤ Hyper-realistic 3D. Cars, Motorcycles, Products, Archviz Visualizations, 3D & VFX Animations2023-05-23 at 8:47 pm #639953dcgiCustomerah, disregard that
I figured it out
Had to select the main procedure firstSenior CGI Artist @ 3DCGI.Studio #zerophotography
➤ Unreal Engine - 3ds max V-Ray
➤ Hyper-realistic 3D. Cars, Motorcycles, Products, Archviz Visualizations, 3D & VFX Animations2023-05-23 at 10:13 pm #639963dcgiCustomerSomething weird is happening
now it shows the time correctly, but when it reaches 15 seconds, the second hand starts rotating over the Z axys
same happens when it reaches the 45 second pointFirst I thought it had something to do with the meshes, so I recreated all 3 hands from scratch to be 100% sure that there wasn’t any issue with the pivots, but it keeps happening
I created the puzzle exactly as @kdv showed me (thanks to him for the incredible support on my last posts )
Any idea whats going on here?
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You must be logged in to view attached files.Senior CGI Artist @ 3DCGI.Studio #zerophotography
➤ Unreal Engine - 3ds max V-Ray
➤ Hyper-realistic 3D. Cars, Motorcycles, Products, Archviz Visualizations, 3D & VFX Animations2023-05-23 at 10:25 pm #640003dcgiCustomerhere a screen recording of the watch
Senior CGI Artist @ 3DCGI.Studio #zerophotography
➤ Unreal Engine - 3ds max V-Ray
➤ Hyper-realistic 3D. Cars, Motorcycles, Products, Archviz Visualizations, 3D & VFX Animations2023-05-23 at 10:28 pm #640013dcgiCustomerseems the mp4 was too big, so here a link to it https://vimeo.com/829612929/e247b67053
starts at 2secSenior CGI Artist @ 3DCGI.Studio #zerophotography
➤ Unreal Engine - 3ds max V-Ray
➤ Hyper-realistic 3D. Cars, Motorcycles, Products, Archviz Visualizations, 3D & VFX Animations2023-05-23 at 10:37 pm #64002kdvParticipantreset rotation for the dialers. the initial rotation should be 0,0,0. or you should set correct angles every time.
In my demo the minutes dialer is initially rotated by 90° (don’t know why. it’s not my model). so I need to set X rotation to 90° to eliminate that “15-45” issue
But it’s better to set rotation to zero values.Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2023-05-23 at 11:46 pm #640043dcgiCustomerhad to play around a bit with the X values, have it set now to those values and it seems to work just fine
Thanks for your great helpAttachments:
You must be logged in to view attached files.Senior CGI Artist @ 3DCGI.Studio #zerophotography
➤ Unreal Engine - 3ds max V-Ray
➤ Hyper-realistic 3D. Cars, Motorcycles, Products, Archviz Visualizations, 3D & VFX Animations -
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