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problem polygon orientation

Home Forums Graphics / Blender problem polygon orientation

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  • #49927
    1simone
    Participant

    Good evening,
    I have 2 problems:
    in blender the object looks good, but when I export it in verge, some of it inverts the normals of the polygons.
    the object is animated via mdd, but only the central part reverses the normals.
    moreover it seems to flatten out, losing volume resulting “flat” and unrealistic.
    can you help me?

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    #49932

    Can’t get something from such a small screenshot, but if you have problems with normal orientation just select all polygons and hit CTRL+N.

    Co-founder and lead graphics specialist at Soft8Soft.

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