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Prevent objects/meshes from going or passing through other objects?

Home Forums Graphics / Blender Prevent objects/meshes from going or passing through other objects?

  • This topic has 2 replies, 2 voices, and was last updated 1 year ago by c4cc.
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  • #68196
    c4cc
    Participant

    Without using physics, I wanna be able to freely move around objects like normal, but they cannot pass through certain other objects.

    Any way besides physics for this? Like applying a location or distance constraint, that only prevents objects going through certain other objects? But other that that, I can still freely move around objects.

    #68252

    Hi,

    You can use physics with special ghost objects. This way there won’t be any simulations, only detection, when the two objects overlap with each other. Once the overlapping happens, you can just stop the movement and restore the previous object position.

    Soft8Soft Tech Chief
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    #68281
    c4cc
    Participant

    Here are my physics puzzles:
    original-drawn-by-nanashinayuzu-mochi-53d2788a0d5e217f8b28d256c728bf04

    original-drawn-by-nanashinayuzu-mochi-53d2788a0d5e217f8b28d256c728bf04

    How do I get them to work? Objects still pass through each other

    This way there won’t be any simulations, only detection, when the two objects overlap with each other. Once the overlapping happens, you can just stop the movement and restore the previous object position.

    Do you know how to use puzzles for this? Here is my puzzles moveset:

    original-drawn-by-nanashinayuzu-mochi-53d2788a0d5e217f8b28d256c728bf04

    • This reply was modified 1 year ago by c4cc.
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