- This topic has 30 replies, 3 voices, and was last updated 1 year, 1 month ago by bigmike814.
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2023-11-11 at 2:41 am #68413c4ccParticipant
All files in that folder. Just copy it to the folder with your other apps.
I tried this and it works. Thanks
The issue was me unzipping the file, not directly going into the zip and copying the file into the verge3d app folder
2023-11-11 at 3:17 am #68414bigmike814CustomerTry the puzzle that I posted last. It is less complicated and is based on moving in increments rather than dragging.
2023-11-11 at 8:29 am #68420c4ccParticipantTry the puzzle that I posted last. It is less complicated and is based on moving in increments rather than dragging.
Thanks for the heads up, I’ll try this, then let you know.
2023-11-12 at 5:45 pm #68440c4ccParticipant2023-11-13 at 3:14 am #68447c4ccParticipantI’m programming a playable flying object, and I need puzzles preventing it going through objects
2023-11-13 at 4:01 am #68448bigmike814Customeryou set get location as a vector and are assigning the data to the y and z. You need to change the set position to an xyz vector or get the y and z when moving if that’s what you’re wanting to do.
2023-11-13 at 2:37 pm #68493c4ccParticipantyou set get location as a vector and are assigning the data to the y and z. You need to change the set position to an xyz vector or get the y and z when moving if that’s what you’re wanting to do.
I tried this, sadly, it didn’t work:
Also, why does the fps severely lag whenever my objects touch each other?
- This reply was modified 1 year, 1 month ago by c4cc.
2023-11-13 at 3:36 pm #68499bigmike814Customerdon’t put it in the vector puzzle. When you set the get puzzle to vector (XYZ) you are getting the vector. Just stick one get puzzle in the as section. See the example.
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You must be logged in to view attached files.2023-11-13 at 3:47 pm #68501c4ccParticipantI tried a variation of your suggestion, sadly, it didn’t work:
Didn’t I try this already here?
- This reply was modified 1 year, 1 month ago by c4cc.
2023-11-14 at 2:50 am #68507bigmike814Customerno, you need to change the setting to accept vectors. Just like you did on the get position puzzle.
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You must be logged in to view attached files.2023-11-14 at 2:59 am #68509c4ccParticipantI just did. Sadly, objects still going through each other
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You must be logged in to view attached files.2023-11-14 at 2:30 pm #68547bigmike814Customerare you looking at the console when you’re troubleshooting? I’m wondering if you set the variable to a list. If you can upload it to server and share the link I can check.
2023-11-14 at 2:53 pm #68552c4ccParticipantare you looking at the console when you’re troubleshooting? I’m wondering if you set the variable to a list. If you can upload it to server and share the link I can check.
How do I upload the variable to the server? Or do you mean me sending a zipped version of my verge3d file, especially containing my puzzles?
- This reply was modified 1 year, 1 month ago by c4cc.
2023-11-14 at 6:43 pm #68560bigmike814Customerif it’s less than 4mb you can zip it. If not go to the app manager and hit the up arrow in the row that the puzzle and folder are in.
2023-11-14 at 7:17 pm #68561c4ccParticipanthttps://cdn.soft8soft.com/AROAJSY2GOEHMOFUVPIOE:650db1572b/Petra/Petra.html
But how do you find out the puzzles, given that you can’t access them via this link?
- This reply was modified 1 year, 1 month ago by c4cc.
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