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Possible bug or am I out of my depth?

Home Forums General Questions Possible bug or am I out of my depth?

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  • #38553
    ocularvr
    Customer

    Hi, I ran the gamepad diagnostic tool to figure out how my oculus quest controllers are mapped in Verge 3D and found that the tool shows the axis id for the right controller as 0 and 1. In my puzzle I have assigned 2 and 3 as the left controller axis and I can use the left controller as expected.

    My problem is that when I assign 0 and 1 as shown, I get nothing.

    Please let me know if this is a problem with my way of doing the puzzle or if this an issue in Verge.

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    #38556
    ocularvr
    Customer

    Update: I removed the index variable in order to differentiate

    Oculus Left Controller Index = 0
    Oculus Right Controller Index = 1

    If I have a variable for index, I will limit myself to one controller and that would be a shame because Oculus Quest has two :)

    All working. Anyone who is into VR like me, this is over 40 hours of work :)

    You can walk forward with the right controller axis and rotate the camera with the left axis.

    Dependency here is that your camera in Blender is straight else you will shift in strange angles. My Blender is also attached for anyone interested.

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    #38578

    Thank you for sharing your solution! :good: :good: :good:

    Chief 3D Verger | LinkedIn | Twitter

    #38618
    ocularvr
    Customer

    My pleasure and when I finish, I promise to make a Quest Controller diagram for others and publish it here. Thank you for such an amazing tool.

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