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possibility of positional sound in verge

Home Forums General Questions possibility of positional sound in verge

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  • Author
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  • #67063
    visualizer
    Customer

    I am wondering if there is a possibility of assigning a specific sound to object based on their 3d position in the scene.

    This is much like games. if I build a VR with verge & a vehicle is kept in idle condition. If I go away from the vehicle the sound decreases & if I go closer the sound increases. especially in VR environments this feature is important to generate reality feel.

    #67067
    kdv
    Participant

    Set volume depending on the distance between two objects

    In “Virtual Reality” the feature is already used this way.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

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