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Poor performance – MacBook 2019

Home Forums Bug Reports and Feature Requests Poor performance – MacBook 2019

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  • #43529
    web
    Customer

    Hey guys,
    I struggle a bit with Verge3D on a MacBook 2019 16″. The performance is pretty low, and I even checked the official scooter demo.

    I think the problem is that the internal Intel Graphics is used, instead of the discrete graphics card. Is there any change to force the discrete graphics card on programming side? I’ve seen that three.js is offering something like that:
    powerPreference: “high-performance”

    Dont know if this fixes the issue.

    #43672
    web
    Customer

    Pushing that topic, any ideas?
    As I can see this is a “globally” related Verge3D “issue”, not application specific (except the application isnt quite gpu heavy).

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