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Please help with VR controller/hands representations

Home Forums General Questions Please help with VR controller/hands representations

Viewing 3 posts - 1 through 3 (of 3 total)
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  • #63248
    Micdsn
    Customer

    I love the new demo, but theres something missing with the UI — specifically, models of the controllers that are attached to your ‘hands’ so you can see where they are to grab things. I have models of the controllers in the scene, but how do I have them show up and float in representation to where the users hands actually are? I do like the ‘ray beam’ to show where you’re pointing but actual controller or hand models would be great too. Please help!

    #63258

    Hi Micdsn,

    we made the Virtual Reality demo intentionally simplistic. Our other VR demo, Snowballs, features animated hands models. You can get the sources from the Asset Store!

    Chief 3D Verger | LinkedIn | Twitter

    #63265
    Micdsn
    Customer

    Thank you–Im working on getting the best between both examples.

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