We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

"play animation" with "when finished do:" issue

Home Forums Puzzles "play animation" with "when finished do:" issue

Viewing 10 posts - 1 through 10 (of 10 total)
  • Author
    Posts
  • #9455
    gary
    Customer

    Not sure if this is a bug or my incorrect puzzle usage…

    I have a series of animations that I want to trigger using two methods:
    1. Individually using buttons (1…3), and
    2. One after another in a series triggered by the Play button

    Method 1 (individually) works great but Method 2, using the Play button, results in the animation not finishing and skipping frames. Is there something wrong with my puzzle setup or a limitation of Verge3D?

    I’m using Blender 2.79b with Verge3D 2.9.

    #9468

    Method 1 (individually) works great but Method 2, using the Play button, results in the animation not finishing and skipping frames. Is there something wrong with my puzzle setup or a limitation of Verge3D?

    It seems like it’s ok, can you share a blend file?

    Co-founder and lead graphics specialist at Soft8Soft.

    #9494
    gary
    Customer

    Yep, here you go…

    Attachments:
    You must be logged in to view attached files.
    #9496

    Yep, here you go…

    Oh, sorry, I mean the whole prject with blend and puzzles setup.

    Co-founder and lead graphics specialist at Soft8Soft.

    #9510
    gary
    Customer

    Yes, here’s that, too…

    #9528

    Hi Gary,

    I think you just helped us to isolate a bug. We’ll take a look at this ASAP. Thanks!

    Chief 3D Verger | LinkedIn | Twitter

    #9565
    gary
    Customer

    Thanks Yuri, Mikhail. Checking in to see if there’s been any progress or if I can give you more info. (..and to subscribe to notifications for this thread)

    #9566

    Please check out today’s hotfix release – I think we corrected this.

    Chief 3D Verger | LinkedIn | Twitter

    #9571
    gary
    Customer

    Thanks guys, I can confirm 2.9.1 fixes the issue in my demo!

    #9574

    :good:

    Chief 3D Verger | LinkedIn | Twitter

Viewing 10 posts - 1 through 10 (of 10 total)
  • You must be logged in to reply to this topic.