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Viewing physics collider objects

Home Forums Puzzles Viewing physics collider objects

Viewing 4 posts - 1 through 4 (of 4 total)
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  • #56637
    auriea
    Customer

    Hello,

    Is it possible to see the collision shapes you specify around rigid bodies? if I specify “cone” or “cylinder” which direction is it pointing? Can i specify that?

    thank you.

    #56639
    auriea
    Customer

    Hey another question…
    is there an example on how i would make and use my own colliders instead?

    #56640
    auriea
    Customer

    nevermind,.lol
    i made a box around my object, parented the object to the box, in verge i hid the box.

    was confused for a minute but answered my own question. :wacko:

    #56713

    Yes, you can use any mesh object as collider (select mesh as shape).
    https://www.soft8soft.com/docs/manual/en/puzzles/Physics.html#create_rigid_body

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Viewing 4 posts - 1 through 4 (of 4 total)
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