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PBR material behavior

Home Forums Graphics / Blender PBR material behavior

Viewing 8 posts - 1 through 8 (of 8 total)
  • Author
    Posts
  • #2716
    nikolstrek
    Customer

    Hi. Is it possible to change the surrounding white color on object to another color, if we use a PBR material ?

    #2718

    You can setup it in the environment preferenses in background node or connect an environment texture to it for better quality.

    Co-founder and lead graphics specialist at Soft8Soft.

    #2719
    nikolstrek
    Customer

    Thank you Mikhail, but background texture is added, I asked about a white outline color.

    #2722
    nikolstrek
    Customer

    I solve it. It’s a color of bg texture.

    #2723
    nikolstrek
    Customer

    Also Mirror Ball projection not working yet ?

    #2729

    Also Mirror Ball projection not working yet ?

    what do you mean under mirror ball projection? Matcap?

    Co-founder and lead graphics specialist at Soft8Soft.

    #2741
    nikolstrek
    Customer

    Yes, Matcap in this case works like Equireqtangular texture.

    #2744

    Yes, Matcap in this case works like Equireqtangular texture.

    Hi, sorry but Matcap environment supported only in GLSL materials (blender internal materials) and only as textires inside the materials not as environment.

    Co-founder and lead graphics specialist at Soft8Soft.

Viewing 8 posts - 1 through 8 (of 8 total)
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