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Orbit max horizontal angle causes Camera to snap when zooming

Home Forums Puzzles Orbit max horizontal angle causes Camera to snap when zooming

Viewing 4 posts - 16 through 19 (of 19 total)
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  • #50866

    hi,

    this bug was fixed in 4.0 preview and we believe it is stable enough for use in production.

    Chief 3D Verger | LinkedIn | Twitter

    #50885
    Eugene Zos
    Customer

    Narrowing this down.
    Out of MAX, the camera works fine. This behaviour appears after I set camera limits within puzzles.

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    #50887
    Eugene Zos
    Customer

    Oh, didn’t see your reply.
    Ok, I will try it out.
    Thanks

    #50888
    Eugene Zos
    Customer

    Found it

Viewing 4 posts - 16 through 19 (of 19 total)
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