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c4cc.
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2024-07-16 at 9:41 am #75962
c4cc
Participant2024-07-16 at 10:32 am #75968kdv
Participantpuzzles won’t allow you to manipulate vertex groups directly. use bones.
Segments 2 and 3 share the same 4 vertices. You can’t rotate segment 2 without distorting segment 3.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-07-16 at 11:38 am #75969c4cc
ParticipantThanks. Also, if a blender file has more than one animation, how do I get animation puzzles to select a certain animation?
2024-07-16 at 11:41 am #75970kdv
ParticipantMore than one animation per object? It’s not supported in Verge3D.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-07-16 at 12:07 pm #75974c4cc
ParticipantI see, I was gonna produce a web/browser game where the playable character can do multiple actions but I guess I gotta create separate blend files for each of its various actions then.
This is one reason why I asked if hiding objects would improve overall user performance, esp for memory and fps
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This reply was modified 8 months, 2 weeks ago by
c4cc.
2024-07-16 at 12:11 pm #75976kdv
Participantbut I guess I gotta create separate blend files for each of its various actions then.
Nope. You can create one animation containing all required sub-animations and play them from frame to frame when needed.
Instead of playing from frame to frame you can cut one animation into several parts and play them individually.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-07-16 at 12:13 pm #75977c4cc
ParticipantThanks, this is actually a good answer. I’ll try this for sure
2024-08-15 at 8:20 am #76615c4cc
ParticipantLate reply, I noticed here you cloned an animation clip to play from frame to frame. Why can’t we simply play frame to frame, using “Play animation puzzles”? Or using “Get animation of”? Or even “Select an animation clip”?
Is there a difference between these 4 ways of playing from frame to frame?
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This reply was modified 7 months, 2 weeks ago by
c4cc.
Attachments:
You must be logged in to view attached files.2024-08-15 at 8:30 am #76621c4cc
Participant2024-08-21 at 9:01 am #76854c4cc
ParticipantNope. You can create one animation containing all required sub-animations and play them from frame to frame when needed.
Instead of playing from frame to frame you can cut one animation into several parts and play them individually.
Why are we only limited to this, and not as I mentioned below:
Late reply, I noticed here you cloned an animation clip to play from frame to frame. Why can’t we simply play frame to frame, using “Play animation puzzles”? Or using “Get animation of”? Or even “Select an animation clip”?
Is there a difference between these 4 ways of playing from frame to frame?
2024-08-27 at 3:35 am #76983c4cc
ParticipantWhy do we have to clone parts of animation to play those parts, and not simply play part of the original clip when needed?
2024-08-28 at 2:59 am #77034c4cc
ParticipantAlso, why can’t I play an animation in reverse? I can play a cut clip:
But in reverse, it doesn’t work:
Attachments:
You must be logged in to view attached files.2024-08-28 at 3:20 am #77037kdv
Participantcan’t I play an animation in reverse?
look at your puzzles with more attention and remove unneeded puzzles.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-08-28 at 3:41 am #77038c4cc
Participant2024-08-28 at 10:09 am #77050kdv
ParticipantYou can’t play the legs animation from 31 to 39. After cloning it has only 9 frames, from 0 to 8. The same with other animations. They are short.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
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This reply was modified 8 months, 2 weeks ago by
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