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Object/Decals Dissapearing

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  • #78326
    primaryd1
    Participant

    I have a problem with Decals dissapearing when I rotate the camera and only when the scene is exported to Verge3D on my website. I have tried changing Clip start / End and also unchecked Frustum Culling as it was the only information I could find about it.
    Do you know a soulution?

    • This topic was modified 3 days ago by primaryd1.
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    #78330
    kdv
    Participant

    Can you share the link to look at your scene closer?

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #78408
    primaryd1
    Participant
    #78410
    kdv
    Participant

    now, thanks to Blender 4.2 and Verge3D 4.7.x, practically all materials are exported as transparent (even if you didn’t want it at all). but the fuselage material should be non-transparent to render your transparent decals properly at any angle. you’d better use Blender 3.6.9 for modelling for Verge3D…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

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