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Non-rounded corners

Home Forums Graphics / Maya Non-rounded corners

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  • #34145
    luca96
    Participant

    Hi, I’m new to the forum and just downloaded Verge3d, I managed to import my model into a new project, but I don’t understand why the corners are not smooth. Do you have any ideas? What am I doing wrong? Thank you

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    #34152

    Hi,

    Perhaps you have got some modifiers applied to your mesh. You might bake them before exporting.

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