Hello,
I’m always using “enable rendering” and “disable rendering with AA” to get nice AA filtering when choices are done, and camera is not moving.
My new project needs some object animation, and is does not behave like i would like.
Please see attached.
Even if i use a logic to see if the animation is playing to wait for it to end then set disable+AA, it does not work : when i click the “tiroir”, it may open, it may not, because the disable rendering occurs mostly regardless of the camera movement than with the play animation puzzle.
What would help is a puzzl that says “on idle do something”, so we could set nice AA when nothing is happening.
Any help would help !
the link is : https://cdn.soft8soft.com/AROAJSY2GOEHMOFUVPIOE:4f921f28ff/applications/stella-billard/stella-billard-responsive.html
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"1+1=3... for large values of 1"