I recently found some time to enhance and update a few of my projects to 3.9.1 using Blender 3.0.1.
I have added (Eevee) AO, Reflection plane, sound, and my Vehicle can now walk.
Reflection Plane is used in myVehicle Fantasy part one, and in part 2, you can join him on a walk.
Verge3D can handle so much now. Although in complex scenes with animation, if shadows are enabled and/or the scene uses post-processing effects, things might get sluggish on some devices. (Here I compromised by disabling shadows.)
I also updated myVehicle VR, but I can’t test it anymore on my Apple phone since updating to 15.x. (I used to test with a Card Board like viewer.)
I tested on Chrome with a WebXR emulator, but it would be nice if anyone could give me some feedback on if it works well on a real VR device.
If I get feedback that it works, I will add the walk animation.
Thanks in advance,
Simone