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Multiple Uvs Tiles Maya

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  • #48708
    ATGmedialab
    Customer

    Hello guys,
    I am creating a 3D model of a building composed of different rooms.
    The rooms are one mesh combined and Im texturing it in Substance, in order to use a single material for all the rooms.

    I want to use UDIMs to split it up in different textures on multiple Uv tiles and not use one big 4k-8k texture.
    Can you advice me how to set it up in Maya?
    If I create a big texture 8K but compressed with low size(mb), will it run properly?

    Thank you in advance.
    A.

    #54507
    ATGmedialab
    Customer

    Up!

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