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Tagged: UV Map
- This topic has 24 replies, 3 voices, and was last updated 6 years ago by Mikhail Luzyanin.
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2018-11-29 at 2:34 am #9311calbrechtCustomer
I’m working on a project where I need to have 2 overlapping images (png) been mapped to one single mesh.
I’ve created:
– 1 material applied to my mesh
– 2 UV maps. (manually)
– 2 textures each with a different image and applied to each of the UV maps.
– Blender is set to Verge3D / Internal and I can see that my 2 images are applied to my mesh in Blender. Also rendering in Blender works.When I click on the “Sneak Peek” It shows the mesh but only one image is displayed, not both overlapping as I need.
I have tried to create the material via nodes… but no luck! It does not show any image…
What I’m I missing? Any help is greatly appreciated.
Thanks,
Cristiano2018-11-29 at 9:23 am #9316Mikhail LuzyaninStaffI have tried to create the material via nodes… but no luck! It does not show any image…
What I’m I missing? Any help is greatly appreciated.If you used standart (not node) material you can’t use two UV’s but in node material it must work, can you share an example?
Co-founder and lead graphics specialist at Soft8Soft.
2018-11-29 at 2:27 pm #9333calbrechtCustomerHi Mikhail!
Sure! Do you need the Blender file? Or just few screenshots?
Thanks,
Cris2018-11-29 at 2:28 pm #9334Mikhail LuzyaninStaffblend file helps the best.
Co-founder and lead graphics specialist at Soft8Soft.
2018-11-29 at 6:08 pm #9341calbrechtCustomerHi Mikhail,
Here is the entire project (zip).
As you will see in the Blender scene it shows my two images properly mapped on the cube. One with the red dots, and one with the blue starts.
But when I sneak peek the cube shows with no mapping at all.Thanks for the help!
Cris2018-11-29 at 8:10 pm #9347calbrechtCustomerPerhaps my issue is with the UV mapping… just guessing. Tks
2018-11-30 at 6:19 am #9349Mikhail LuzyaninStaffPerhaps my issue is with the UV mapping… just guessing. Tks
Corrected your example. If you just switch on th Node Matrial button, this doen’t mean that you material automaticly converted to Node system, you need manually put into material Texture nodes, connect them to specific UV’s and mix them. You also need to remove textures from standart textures slots.
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You must be logged in to view attached files.Co-founder and lead graphics specialist at Soft8Soft.
2018-11-30 at 1:41 pm #9361calbrechtCustomerGreat!
I will review in few minutes.
Thank’s for your help on this.
Cris2018-11-30 at 1:47 pm #9362calbrechtCustomerMikhail, now that that the mapping is working I would like to manipulate the images RGB via Puzzel. I don’t think on the current version this is possible.
So what would be the syntax to do that via function from the project js?
Thank’s,
Cris2018-11-30 at 2:00 pm #9363Mikhail LuzyaninStaffI would like to manipulate the images RGB via Puzzel
It’s already possible without coding, check the lastest release.
Co-founder and lead graphics specialist at Soft8Soft.
2018-11-30 at 2:47 pm #9366calbrechtCustomerOh, I saw… you mean 2.9 right?
Ok, I will download it today. If I run into issues I will reach out to you.
Have a great weekend.
Cris2018-11-30 at 2:56 pm #9367Yuri KovelenovStaff2018-11-30 at 4:30 pm #9374calbrechtCustomerHi Yuri,
Thank’s, I will be working on the project and definitely using the newest version. I’, still running Blender 2.79
Cris2018-12-01 at 1:19 pm #9382Yuri KovelenovStaff2018-12-01 at 5:40 pm #9384calbrechtCustomerAwesome! Thanks for letting me know.
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