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Models and materials is blurer and less resolution/definition viewed in browser?

Home Forums Graphics / Blender Models and materials is blurer and less resolution/definition viewed in browser?

Viewing 10 posts - 1 through 10 (of 10 total)
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  • #64687
    c4cc
    Participant

    Models and materials are more grainy/blurry, and have lower resolution and lower definition when viewed in browser. How do I make models and materials in browser as clear and as detailed as viewed in Blender?

    Viewed in Blender:
    kurumii

    Viewed in Browser:
    kurumii

    #64690
    kdv
    Participant

    Press F12 in your browser, hit P+P+P and show the console log (the top part of it)

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #64691
    c4cc
    Participant

    Sorry, how do I hit P+P+P?
    But other than that, here’s the console log after pressing F12 in firefox browser:

    kurumii

    #64692
    kdv
    Participant

    Just press P three times quickly :wacko:

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #64698
    c4cc
    Participant

    Sadly I did that, but nothing happened

    kurumii

    • This reply was modified 1 year, 4 months ago by c4cc.
    #64703
    kdv
    Participant

    Do not type “ppp” in the command line. Triple P is a hotkey for the app to show the perfomance info. Click on the app’s area of the window, then press PPP.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #64705
    c4cc
    Participant

    Here it is:

    kurumii

    kurumii

    #64706
    kdv
    Participant

    And here is the reason: as expected you are using page zooming decreasing the actual resolution of the page.

    In your case the page resolution is 40% of the physical resolution of your monitor.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #64708
    c4cc
    Participant

    And here is the reason: as expected you are using paze zooming decreasing the actual resolution of the page.

    In your case the page resolution is 40% of the physical resolution of your monitor.

    So how do I get a browser resolution equal to the physical resolution of the monitor?

    Funnily enough in Blender, when we zoom, no blur or grainy effects on graphics.

    #64709
    kdv
    Participant

    Blender doesn’t change the viewport resolution according to the device pixel ratio. It renders 1:1. Your browser takes into account the device pixel ratio and renders 0,4:1 (1/2,5=0,4)

    So how do I get a browser resolution equal to the physical resolution of the monitor?

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

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