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Mesh is not visible

Home Forums Bug Reports and Feature Requests Mesh is not visible

Viewing 8 posts - 1 through 8 (of 8 total)
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  • #66415
    NaxosCG
    Customer

    Help please !

    I have a mesh that is invisible in verge3D.
    Attached is the max file (max2024), so you can check why is that happening.

    I’ve tried to create a box, attach my mesh and export again.
    I’ve also tried to put a shell on it.

    I’m lost, and i need that for my bed configurator.

    Thanks for help.

    "1+1=3... for large values of 1"

    #66419
    kdv
    Participant

    You’d better upload the app and share the link instead of missing .max.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #66427
    NaxosCG
    Customer

    Oh, my 7z file was not accepted ;-(

    Here is a link :
    https://e.pcloud.link/publink/show?code=XZLvj2ZcPNXa7NryDYg0EqWQlAMRX0SSYF7

    "1+1=3... for large values of 1"

    #66428
    NaxosCG
    Customer

    I think the mesh is very bad (got it from the web).
    3dsmax sees it, but gltf does not.

    "1+1=3... for large values of 1"

    #66435
    kdv
    Participant

    Unsupported nodes (or their combination) in the mesh’s material -> shader compilation errors -> the material is not rendered (and the mesh is not visible).

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #66442
    NaxosCG
    Customer

    Strange as i’ve put one USD shader.

    "1+1=3... for large values of 1"

    #66443
    kdv
    Participant

    Just show the app or share .glb

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #66463
    NaxosCG
    Customer

    Ok, i’ve changed my object. I though i’ll save some time using some internet already-made mesh, i didn’t ;-)

    "1+1=3... for large values of 1"

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