Imagine a video game where the playable character kills enemies. (with explosion effects)
More specifically:
I want specific clones of object removed when their assigned number falls below 0, especially within distance of another object. Is my dict for the clone list done correctly? Also, how do I measure distance between each individual clone and another object?
Dict for enemy clones in list:
conditions for individual clones to be removed:
How do I get individual items ( enemy clones) in this list to be detected by a hit and then be destroyed, if their assigned number (HP) falls below 0?
I know object distance puzzle doesn’t work on objects in lists, but surely I can use loop to cycle through lists in order to detect which enemy clone comes into contact with an object that can damage or destroy it, right?
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This topic was modified 10 months ago by c4cc.