Tagged: manage gltf
- This topic has 13 replies, 3 voices, and was last updated 6 years, 1 month ago by Mikhail Luzyanin.
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2018-10-05 at 4:23 pm #7901vincentCustomer
My second scene is uploaded but all the second puzzle is red. Where is the mistake ?
All the second puzzle is made by copy and past of library… this is the path the problem.2018-10-06 at 8:48 am #7905Yuri KovelenovStaff2018-10-08 at 7:17 am #7954vincentCustomerObjects’ names are colored red when they are not found on the scene.
The second scene is found, she is appearing, but the puzzle, actions and selections are red. there isn’t inside the list of objects, However the gltf is visible.
Second problem, I lose the puzzle interface. All the apps, my work or your work run but I lose the interface for access to the puzzle. All the gltf run only with the mode run. I can send my file to check the puzzle.
Apparently it’s a conflict with chrome
2018-10-08 at 9:26 am #7963Mikhail LuzyaninStaffSecond problem, I lose the puzzle interface. All the apps, my work or your work run but I lose the interface for access to the puzzle. All the gltf run only with the mode run. I can send my file to check the puzzle.
Please, send the files if you can, to understand the problem.
Co-founder and lead graphics specialist at Soft8Soft.
2018-10-26 at 7:14 am #8394vincentCustomerI repeat my question on this post : I would work with the same puzzle for manage different scene.gltf 2,3,4 may be 10 !
I made this situation with the puzzle. It’s work ! I have the work on a internal server. The version v3d.js (generated by the puzzles v.2.2.0)Generated by Verge3D Puzzles v.2.8.0 the second scene is upload, but all the objects are in red (I can’t manage two scenes with the puzzle).
For us, with our team, with different designer, it’ s important to manage different files with the same puzzle.
2018-10-26 at 9:15 am #8396Mikhail LuzyaninStaffHi, Vincent. Your difficult is just a red highlited objects, but the workflow tgat you used already still fit your needs or you asking us to invent more confortable workflow to work with multiple amount of gltf files liaded in a scene?
Co-founder and lead graphics specialist at Soft8Soft.
2018-10-26 at 9:20 am #8397vincentCustomerHi, Mikhail
Thank you for your reply.
Today, 2 gltf files no longer work with the latest 3d verge update.2018-10-29 at 7:50 am #8469Mikhail LuzyaninStaffToday, 2 gltf files no longer work with the latest 3d verge update.
Hmm, I tested it again and it works for me on a simple cubes as I showed in the video. Can you share and example that doesn’t work?
Co-founder and lead graphics specialist at Soft8Soft.
2018-10-29 at 11:29 am #8487Mikhail LuzyaninStaffI’ve tested the scene and it works fine except the animation, clicking on the object works. There’s an if animation and I think there’s a mistake in logic somewhere you need just to figure it out. If you place instead of playing animation puzzle Print it will work fine.
Co-founder and lead graphics specialist at Soft8Soft.
2018-10-30 at 10:33 am #8527vincentCustomerI’ve tested the scene and it works fine
It works, the upload of the second gltf, sure. But you didn’t manage the objects of the second scene. The list is empty. If you aren’t in a same position, share me the list (it’s a big list, there is a phone, animation : telephone nexus).
The name of the first white box : -boite Kerquest papier VINCENT- with the adhesive must be red !.
Second bug in my browser, in the beginning of the scene you can click on the top of the -boite kerquest papier VINCENT- only on the side of the box.2018-10-30 at 10:59 am #8528Mikhail LuzyaninStaffIt works, the upload of the second gltf, sure. But you didn’t manage the objects of the second scene. The list is empty. If you aren’t in a same position, share me the list (it’s a big list, there is a phone, animation : telephone nexus).
You can’t get acess to the list of the loaded gltf, as a before. At first you need to export second gltf file to the first add all puzzles then export first and load second with already prepeared puzzles.
Second bug in my browser, in the beginning of the scene you can click on the top of the -boite kerquest papier VINCENT- only on the side of the box.
We already discussed this, it’s not a bug in fact. You got an animation of the box, and clickable zone of the objet always be freezed at first frame. In another workds to say that clickable zone for the obcect always be the first frime of the animation.
Co-founder and lead graphics specialist at Soft8Soft.
2018-10-30 at 11:05 am #8529vincentCustomerAt first you need to export second gltf file to the first add all puzzles then export first and load second with already prepeared puzzles.
It’s a new workflow ?
2018-10-30 at 11:07 am #8530vincentCustomeralways be the first frime of the animation.
I do not know what to do.
2018-10-30 at 11:16 am #8532Mikhail LuzyaninStaffIt’s a new workflow ?
No, it’s the same as I showed you in the video.
I do not know what to do.
We discussed this already in one of the mail: create a simplified objects, parent them to bones (like it done in the box demo), make them fully transparent and use tham as clickable objects.
Co-founder and lead graphics specialist at Soft8Soft.
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