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Localhost refused to Connect with Chrome 83.0.4103.61 on macOS High Sierra

Home Forums Graphics / Blender Localhost refused to Connect with Chrome 83.0.4103.61 on macOS High Sierra

Viewing 15 posts - 16 through 30 (of 37 total)
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  • #30935

    Yeah, I must have done something unintentional. I reDL’d 3.3 and tried again with no issue in regards to add-on activation. Attached is the output from Terminal after that process. I am still getting the Localhost error in the browser, but this output is definitely different than before.

    #30981

    Hi,
    Are you seeing manager/lib/tornado directory in your Verge3D installation folder?
    Also, please check how much free space is left on your disk.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #30998

    Yes, it’s there, and I’ve got over 1Tb of free space (see attached screenshot).

    I’m running a retrofitted Mac Pro tower with High Sierra, 12-core Intel Xeon, 64 Gb of DDR3, with an NVidia GTX 980 Ti.

    #31015

    I’ve found a strange file path in your error message:

    /Users/USER/Library/Application Support/Blender/2.83/scripts/addons/server.py

    Can you please send us contents of your Blender addons directory:

    /Users/USER/Library/Application Support/Blender/2.83/scripts/addons/

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #31096

    This is a strange file path. I went looking for it, and I cannot find that directory. There isn’t a Library folder in my USER folder. I searched for invisible files and it did not show up, under any term used in the folder names of that file path.

    #31117

    This directory is hidden by default, use menu item to go there:

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #31159

    Ah! Those tricky tricksters; you’ve got to hold down the alt key as well.

    Alright, here’s a screenshot of those contents.

    #31258

    I guess that’s the cause of the previous errors. Try to remove or rename that file
    /Users/USER/Library/Application Support/Blender/2.83/scripts/addons/server.py
    and run Blender from the terminal. The message “Address already in use, exiting” can still appear, though.

    Co-founder and lead developer at Soft8Soft.

    #31271

    I moved server.py outside of the addons folder and ran Blender from Terminal. The output is attached. Thank you for your continued assistance.

    #31274

    OK, as I thought those errors are gone, but “Address already in use, exiting” is still there. So, if you tell me what version of Verge3D you are currently using I can post a modified version of server.py, which should output more detailed information about the actual cause of that message, if you replace the verge3d/manager/server.py file with it.

    Co-founder and lead developer at Soft8Soft.

    #31275

    Cool, thanks Ivan. I’m running 3.3.0 as of June 30th.

    #31276

    Here’s the archive with the modified server.py file: server.zip. Just replace the file manager/server.py in your verge3d distribution with it and try to run Blender again. This time the console output should be more informative.

    Attachments:
    You must be logged in to view attached files.

    Co-founder and lead developer at Soft8Soft.

    #31279

    Okay, just replaced that python script, and here’s the attached output.

    #31309

    Hmm, it seems that something is wrong with the network configuration on your machine, for example, if the /etc/hosts file doesn’t contain an entry for localhost. Can you show the contents of /etc/hosts?

    Co-founder and lead developer at Soft8Soft.

    #31320

    I used Go to: /private/etc/hosts and here’s a screenshot of what’s inside /etc/ but (un)surprisingly, there isn’t a host folder located there.

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