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Lineart display

Home Forums General Questions Lineart display

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  • #46771
    darioddc
    Participant

    Hello there, I’m trying to create a 3d model in which the edges are shown as lineart, but as I see nor the lineart modifier or Grease pencil seem to work on Verge 3D…I tried the “Enable line rendering” in the Objet Data Properties and it kind of works if I duplicate the same object without the line rendering enabled, but its too much work also because I can’t copy this data to multiple objects at once, but I have to enable the line rendering individually for every single object.
    Does anyone have an easier solution for this?

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    #46775
    Pascal
    Customer

    I think there is no lineart modifier on the modifiers list for objects in blender? Or I missed it. I guess you are using the wireframe modifier? Then just apply the modifier before you export to gltf/glb or Sneek Peek the scene.
    Alternatively, use the “Enable Line Rendering” at the Verge3D Settings, on the Object Properties tab. You should not need to duplicate the object when using the “Enable Line Rendering”. But if you apply the wireframe modifier, you might want to have a backup of the model in an other collection. Make sure to exclude this other collection from export.
    Hope that helps somehow. Best regards!

    #46816
    darioddc
    Participant

    Tnx for the reply. In the attachment I put I used the “Enable Line Rendering” and I had to make a duplicate of the object otherwise Verge would display only the lines as wireframe. Regarding to the lineart modifier it’s a new feature of the last 2.93 build, but it’s not displaying on Verge even if I apply the modifier. I could actually try with the wireframe modifier, tnx for the idea.

    Best regards!

    #46851

    It’s not supported.

    Co-founder and lead graphics specialist at Soft8Soft.

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