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Limiting Camera Movement + Mouse Tracking Rotation

Home Forums Graphics / Blender Limiting Camera Movement + Mouse Tracking Rotation

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  • #25836
    micahmalinics
    Participant

    Hey Verge3D team,

    Amazing software. Very excited for the future of this tech :)

    Question – I want to build a camera similar to CineShader’s website (https://cineshader.com/)

    I want the camera to move on a pre-determined course, which I believe I know how to do using the tween and animated camera puzzles.

    My big question, however, is how to limit the user from zooming, and mouse-click rotating the scene. Is it best to leave the camera in orbit mode and add a script to remove mouse cilcking and mouse-wheel zooming?

    Second, how can I allow the camera to track the mouse cursor so it rotates slightly to create a slightly interactive effect?

    Thank you!

    #25855

    Hi,

    how to limit the user from zooming, and mouse-click rotating

    you can switch your camera from Orbit to Static; then animate an empty object and parent the Static camera to it

    how can I allow the camera to track the mouse cursor so it rotates slightly

    here is a hint
    https://www.soft8soft.com/docs/manual/en/puzzles/Camera.html#get_camera_direction

    Chief 3D Verger | LinkedIn | Twitter

    #25895
    micahmalinics
    Participant

    Thanks for the response Yuri!

    For animating the empty object and parenting the static camera — are those things I do in Blender or would utilize puzzles for?

    I’m not sure I fully understand the hint, either! :(

    #25959

    My big question, however, is how to limit the user from zooming, and mouse-click rotating the scene. Is it best to leave the camera in orbit mode and add a script to remove mouse cilcking and mouse-wheel zooming?

    You can set camera zoom and rotation speed to 0 in Blender.

    Co-founder and lead graphics specialist at Soft8Soft.

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