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Limitations for collision detection for cameras to only First Person mode?

Home Forums General Questions Limitations for collision detection for cameras to only First Person mode?

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  • #25254
    jaspixel
    Customer

    Hi,

    From what I have read on the forums, it looks like it is only possible to prevent the camera from going through objects in a scene , only if the camera is set to ‘First Person’ mode with a collision material assigned.

    Is this correct please?

    I was hoping to use an orbit camera mode to look at a simple city scene. Pan around and zoom in style.

    What about using collision meshes in the blender file instead, would this work at all?

    Many thanks,

    Jas

    #25276

    Hi,

    Sorry, for now it is not possible to implement collisions for the Orbit camera. :unsure:

    Chief 3D Verger | LinkedIn | Twitter

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