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Light probes tutorial – both cubemap and planar reflections covered

Home Forums Tutorials Light probes tutorial – both cubemap and planar reflections covered

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  • #46113

    In this Verge3D tutorial, we show how to setup light probes for your scene to render nice specular and diffuse reflections.

    Blender:

    3ds Max:

    Maya:

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    #46744
    Pascal
    Customer

    Thank you for the tutorial!
    After some testing, I wonder if it is possible to pre-render multiple different light-probes and change them interactively via puzzles action? Like we usually do with materials on objects, configuration-like.

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