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Keyboard Events unresponsive after double tapping key event input/function

Home Forums Puzzles Keyboard Events unresponsive after double tapping key event input/function

Viewing 15 posts - 31 through 45 (of 68 total)
  • Author
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  • #67339
    c4cc
    Participant

    Here it is.
    kurumii

    #67340
    kdv
    Participant

    try to remove absolute

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #67341
    c4cc
    Participant

    Tried it, now I can’t even turn character around

    kurumii

    Even changing “absolute” to “round” changes jackshit
    kurumii

    • This reply was modified 1 year, 1 month ago by c4cc.
    #67343
    kdv
    Participant

    one of your conditions is not true when needed. use debugging to find out which one.

    changing “absolute” to “round”

    Looks like you don’t see the difference between them… Do you know math?

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #67344
    c4cc
    Participant

    Looks like you don’t see the difference between them… Do you know math?

    absolute value aka modulus (|x|)

    The round variant rounds a number to the nearest integer

    #67345
    kdv
    Participant

    Good. Then why are you switching between them in that condition? :wacko:

    You should add print to console at several places to see where the logic will stop.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #67347
    c4cc
    Participant

    one of your conditions is not true when needed. use debugging to find out which one.

    I remember this one was supposed to be true:

    kurumii

    false:
    kurumii

    Original source:
    kurumii

    Sadly, I can’t find a place to put true puzzles with them

    • This reply was modified 1 year, 1 month ago by c4cc.
    • This reply was modified 1 year, 1 month ago by c4cc.
    #67350
    c4cc
    Participant

    Good. Then why are you switching between them in that condition? :wacko:

    You should add print to console at several places to see where the logic will stop.

    After adding print to console:
    kurumii

    #67351
    kdv
    Participant

    The third condition is not true. Think. The solution is obvious.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #67352
    c4cc
    Participant

    Yes, we should add false. But problem is, there is no place to add true or false on the “animate param from”

    #67353
    kdv
    Participant

    You are thinking in the wrong direction :wacko: You’ve made a rude mistake in your code and don’t see it.

    Yes, we should add false.

    No, there is no need in it. Forget about the procedure from my screenshot.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #67354
    c4cc
    Participant

    New placement of third print to console:

    kurumii

    #67355
    c4cc
    Participant

    deleted

    • This reply was modified 1 year, 1 month ago by c4cc.
    #67357
    c4cc
    Participant

    You are thinking in the wrong direction :wacko: You’ve made a rude mistake in your code and don’t see it.

    Change LeftDownTime to RightDownTime?

    kurumii

    #67358
    kdv
    Participant

    Exactly.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

Viewing 15 posts - 31 through 45 (of 68 total)
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