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js programming capabilities vs puzzle capabilities

Home Forums Programming js programming capabilities vs puzzle capabilities

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #25190
    thomasup
    Customer

    a short question about programming:
    – are all features aviable to puzzles also aviable in code?
    – if so, is there a documentation on the function calls/names/usage, similar to the puzzles doc?

    #25200

    Hi,

    are all features aviable to puzzles also aviable in code?

    Yep. The Puzzles are translated to JavaScript. You can check out the generated code by opening the human-readable visual_logic.js found in your app folder.

    is there a documentation on the function calls/names/usage

    Here is the API reference.

    Chief 3D Verger | LinkedIn | Twitter

    #25206
    thomasup
    Customer

    oh nice! that is very good to know. thank you

    #25207
    #25234
    thomasup
    Customer

    nice. all those script references!

    looking at the teapot heater example logic helped me a lot. makes me confident that i will will find all needed features, and this engine would be viable.

    p.e. app.controls.tween does not appear in the documentation. also takes a mysterious 4th argument “doSlot”, which is mostly an empty function.
    but it is usable as is, so not really a problem.

    #25258

    sorry for that, we’ll double check the reference

    Chief 3D Verger | LinkedIn | Twitter

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