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Issue with v3d.module.js 4.8 WebGLRenderer

Home Forums Bug Reports and Feature Requests Issue with v3d.module.js 4.8 WebGLRenderer

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  • #78771
    qiangge
    Participant

    When developing with v3d 4.8, I encountered rendering issues. When using THREE.WebGLRenderer(), the rendering works fine, but when I switch to v3d.WebGLRenderer, the rendering is incorrect. In the first heatmap example, the shader material doesn’t display, but no errors are reported. When using the Luma Gaussian model, it prompts that the shader code snippet is missing, etc.

    • This topic was modified 3 hours, 26 minutes ago by qiangge.
    • This topic was modified 3 hours, 22 minutes ago by qiangge.
    • This topic was modified 3 hours, 14 minutes ago by qiangge.
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    #78773
    qiangge
    Participant

    heat RightLink

    luma righLink

    • This reply was modified 3 hours, 24 minutes ago by qiangge.
    • This reply was modified 3 hours, 18 minutes ago by qiangge.
    • This reply was modified 3 hours, 18 minutes ago by qiangge.
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    #78784

    Hi qiangge,

    Verge3D broke with Three.js code base long time ago so there can be many incompatibilities with recent Three.js code. We are still cherry-picking Three.js features from time to time, if we consider them really important for the Verge3D pipeline which is based around the artist. Not sure about any JS API though. :scratch:

    Chief 3D Verger | LinkedIn | Twitter

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