Home › Forums › General Questions › Issue with Texture Switching Puzzle in Verge3D – Flashing During Map Loading
Tagged: configurator, Material, textures
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2024-12-05 at 11:50 am #79244Alessio BarolloCustomer
Hello,
I am experiencing an issue with the texture switching puzzle in Verge3D. When I use this puzzle to change textures dynamically, I notice a brief “flashing” effect during the map loading phase. It seems as though the textures are momentarily unloaded or not rendered correctly before the new texture is applied, which causes this distracting visual glitch.
To provide more context, I have attached a video that demonstrates the problem. I hope this helps clarify the issue.
Could you please let me know if there’s a way to resolve or minimize this flashing effect?Attachments:
You must be logged in to view attached files.2024-12-05 at 12:07 pm #79246kdvParticipantShow your puzzles. Or better attach your app here (in zip).
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-12-05 at 4:10 pm #79250Alessio BarolloCustomerIt happens often with the texture change puzzle, at least until it loads into the cache.
Attachments:
You must be logged in to view attached files.2024-12-05 at 4:23 pm #79252kdvParticipant2024-12-12 at 4:48 pm #79369Alessio BarolloCustomerSorry @kdv
I didn’t quite understand the answer.
I can’t separate the puzzles because they are linked to the gltf file.2024-12-13 at 6:14 am #79377kdvParticipantEvery time you click on
bs469a
you create an event listener forscan_8336_015
. Clicked three times – three event listeners created. Then you click onscan_8336_015
and all three event listeners will be triggered. As a result, you click one time but you puzzles will perform actions three times.Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-12-13 at 11:32 am #79384Alessio BarolloCustomerAll almost clear
and how could I solve it?Every time you click on
bs469a
you create an event listener forscan_8336_015
. Clicked three times – three event listeners created. Then you click onscan_8336_015
and all three event listeners will be triggered. As a result, you click one time but you puzzles will perform actions three times.2024-12-13 at 1:49 pm #79385kdvParticipantLook at the screenshot above and move the selected set of puzzles outside as shown.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
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