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Issue with Texture Switching Puzzle in Verge3D – Flashing During Map Loading

Home Forums General Questions Issue with Texture Switching Puzzle in Verge3D – Flashing During Map Loading

  • This topic has 7 replies, 2 voices, and was last updated 5 days ago by kdv.
Viewing 8 posts - 1 through 8 (of 8 total)
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  • #79244
    Alessio Barollo
    Customer

    Hello,
    I am experiencing an issue with the texture switching puzzle in Verge3D. When I use this puzzle to change textures dynamically, I notice a brief “flashing” effect during the map loading phase. It seems as though the textures are momentarily unloaded or not rendered correctly before the new texture is applied, which causes this distracting visual glitch.
    To provide more context, I have attached a video that demonstrates the problem. I hope this helps clarify the issue.
    Could you please let me know if there’s a way to resolve or minimize this flashing effect?

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    #79246
    kdv
    Participant

    Show your puzzles. Or better attach your app here (in zip).

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #79250
    Alessio Barollo
    Customer

    It happens often with the texture change puzzle, at least until it loads into the cache.

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    #79252
    kdv
    Participant

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #79369
    Alessio Barollo
    Customer

    Sorry @kdv
    I didn’t quite understand the answer.
    I can’t separate the puzzles because they are linked to the gltf file.

    #79377
    kdv
    Participant

    Every time you click on bs469a you create an event listener for scan_8336_015. Clicked three times – three event listeners created. Then you click on scan_8336_015 and all three event listeners will be triggered. As a result, you click one time but you puzzles will perform actions three times.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #79384
    Alessio Barollo
    Customer

    All almost clear
    and how could I solve it?

    Every time you click on bs469a you create an event listener for scan_8336_015. Clicked three times – three event listeners created. Then you click on scan_8336_015 and all three event listeners will be triggered. As a result, you click one time but you puzzles will perform actions three times.

    #79385
    kdv
    Participant

    Look at the screenshot above and move the selected set of puzzles outside as shown.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

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