We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Issue Exporting Multi-Material Geometry as Single Parts

Home Forums General Questions Issue Exporting Multi-Material Geometry as Single Parts

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #81470
    martenmonoz
    Customer

    Hi everyone,

    I’m currently working on exporting all geometry in my scene through a loop where I first clone each object, rename it to something like clone_1, clone_2, and so on, export these cloned objects, and then remove them from the scene afterward.

    This works fine for most objects, but I’ve run into an issue with parts that use multiple material indices (multi-material meshes). These parts don’t get renamed to the expected clone_x format — instead, they keep their original names with an extra suffix, such as PartName_1, PartName_2, etc.

    Is there a way to ensure that a multi-material mesh is treated and exported as a single object with just one name (e.g., clone_3) during export?

    Any help or tips would be greatly appreciated!

    Thanks in advance!

Viewing 1 post (of 1 total)
  • You must be logged in to reply to this topic.