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Home Forums Bug Reports and Feature Requests iOS 15 not working at all?

Viewing 5 posts - 16 through 20 (of 20 total)
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  • #48926
    saramontagud
    Customer

    I have 74 textures, approximately 10 kb each one. Should this be a problem?

    #48927

    depends on their resolution – if they are 512×512 px or bigger it is an overkill

    Chief 3D Verger | LinkedIn | Twitter

    #48928
    saramontagud
    Customer

    and what is the limit of textures / space, approximately?

    #48929
    saramontagud
    Customer

    I have removed all the textures and I have put a basic physical material and it still does not work on some iOS devices, why can it be?

    #48931

    and what is the limit of textures / space, approximately?

    difficult to say, this depends on scene structure as well as on the device.

    oes not work on some iOS devices

    may be you have too many lights that cast shadows. Try to disable shadows

    Chief 3D Verger | LinkedIn | Twitter

Viewing 5 posts - 16 through 20 (of 20 total)
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