Hi there,
I am wondering if anyone can provide an answer or assist to solve it.
I have uploaded the screenshots of the issue. I am currently using the latest version of Verge3D – 3DsMax
Context:
I am trying to bring the 3D model of a Kitchen Cabinet into Verge3D to do editing. I do have around 3 animations in the cabinet to show the movements of the cabinets opening.
The 3D Kitchen Cabinet has a total of 5267 verts. I have uploaded the screenshot of the model as well.
Once the 3D is ready, I create a new proj in Verge3D, export it from 3DsMax and replace the previous gITF file. When I click “Edit”, it runs and hangs at 60%.
I am puzzled at where it might have went wrong. All materials and textures are in PNG format
Attachments:
You must be
logged in to view attached files.