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HtmlMixer Example: Why Moving mixerPlane Affects HTML Element Interaction

Home Forums General Questions HtmlMixer Example: Why Moving mixerPlane Affects HTML Element Interaction

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Viewing 8 posts - 1 through 8 (of 8 total)
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    Posts
  • #78830
    muhuzhongxun
    Participant

    I tried moving the mixerPlane to position z: 6, but I noticed that when the camera’s z coordinate is in the range of (0, 6), I cannot interact with the HTML content. However, outside this range, everything works fine. I also attempted to move the mixerPlane along the X or Y coordinates, and I encountered similar issues.I recorded a video; could you please take a look and advise me on how to properly move the mixerPlane to z: 6 while ensuring it functions correctly? :cry:

    https://drive.google.com/file/d/1OYZJTymHluqReG76bhAa5LCjk9LQG8kE/view

    Replace the last segment of the htmlmixer.js code with the following to run the test:

    
    app.renderCallbacks.push(function(delta, now) {
        mixerPlane.object3d.position.z = 6;
        mixerPlane.object3d.rotation.x = 45;
        mixerContext.update(delta, now);
    });
    
    • This topic was modified 3 weeks, 6 days ago by muhuzhongxun. Reason: I also attempted to move the mixerPlane along the X or Y coordinates, and I encountered similar issues
    #78831
    kdv
    Participant

    No access. You could prepare your link a little better before posting it…

    take a look and advise me on how to properly move the mixerPlane to z: 6 while ensuring it functions correctly?

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #78847
    muhuzhongxun
    Participant

    I attempted to access the video link from another computer, and it worked.And I also encounter this problem when moving with puzzles

    #78848
    Pandern
    Customer

    Try to access it from another googl user:

    no access

    You need to share the files so that it can be accessible to other users:

    https://support.google.com/docs/answer/2494822

    #78849
    muhuzhongxun
    Participant

    Thank you for the reminder! I didn’t realize that the link I shared was not public. I appreciate your help in pointing that out.

    #78891
    kdv
    Participant

    set a couple of limitations to prevent this issue

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #78893
    muhuzhongxun
    Participant

    Actually, my scenario is in first-person perspective, and there is a computer at the position where z is 6, with the computer screen simulated using mixerPlane. The issue I’m facing prevents my camera from interacting with the HTML elements within the mixerPlane when the camera is positioned between z = 0 and z = 6. However, moving the camera to the negative z-axis or beyond z = 6 allows for interactions.

    I have also encountered this issue in some Three.js demos :cry:

    #78989
    muhuzhongxun
    Participant

    Yuanfang, what do you think about it?

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