Home › Forums › General Questions › html elements as billboards?
- This topic has 11 replies, 3 voices, and was last updated 6 years, 7 months ago by Yuri Kovelenov.
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2018-04-16 at 2:45 am #3625Pepper KUNCustomer
Is there any way to display html elements on 3d object? I know there is similar feature on B4W. And I also know there are some plugins base on three.js which makes web page display on 3d object possible. But there are plenty of billboards in my project. These elements which behind the 3d object should be blur or transparent. Is it possible to do that?
Noob on blender and any other things.
2018-04-16 at 8:34 am #3628Mikhail LuzyaninStaffIs there any way to display html elements on 3d object? I know there is similar feature on B4W. And I also know there are some plugins base on three.js which makes web page display on 3d object possible. But there are plenty of billboards in my project. These elements which behind the 3d object should be blur or transparent. Is it possible to do that?
You mean you want to make an HTML menu that will always in fron of camera and follow it or you want to create a simple menu that wiil be near the object and always will rotate in from of the camera? For billboarding use Loacked Track and Track To Constraint on object (-y will look in fron of camera). Heres an example.
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2018-04-16 at 9:11 am #3631Pepper KUNCustomeryes, the example you attached is exactly what I mean. But how to get the html elements display on it. Or is that possible for the billboard to output the its position data of browser? So I can use it as the CSS attribute of the html element. :)
Noob on blender and any other things.
2018-04-16 at 9:41 am #3632Yuri KovelenovStaff2018-04-16 at 10:00 am #3635Pepper KUNCustomerHi,
There is also the annotation puzzle that generates an html element attached to a 3D object. You can try to modify its design using CSS properties.
I didn’t see the annotation puzzle on my visual logic page. Do you mean html puzzle or text puzzle?
Noob on blender and any other things.
2018-04-16 at 10:02 am #3636Pepper KUNCustomerhere is what I saw.
Noob on blender and any other things.
2018-04-16 at 10:12 am #3638Yuri KovelenovStaff2018-04-16 at 11:47 am #3642Pepper KUNCustomerThank you. I got the annotation on html, then I open Devtools and check the html of the annotation. But I didn’t see any Id or Class name on these divs. How can I add Id or class for them? It will be nice for me to change these annotations style with custom class name or Id. :)
Noob on blender and any other things.
2018-04-16 at 1:21 pm #3648Pepper KUNCustomerIs it possible to customize the annotation divs ID or class name? I can’t select them by using puzzle without ID.
Noob on blender and any other things.
2018-04-16 at 3:32 pm #3650Yuri KovelenovStaffCurrently annotations are generated inside the engine code and are not supplied with any IDs or class names. We’ll think of making it possible to customize annotations, and will probably deliver a solution for the upcoming v3d4blender release. Thank you for the valued feedback!
2018-04-17 at 2:39 am #3666Pepper KUNCustomerThank you, looking forward to the upcoming new vision.
Noob on blender and any other things.
2018-04-17 at 10:31 am #3681Yuri KovelenovStaffHi,
here is the preview version, can you please check it out?
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