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How to show image sequence in Maya scene? (movie)

Home Forums Graphics / Maya How to show image sequence in Maya scene? (movie)

Viewing 8 posts - 1 through 8 (of 8 total)
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  • #34118
    alexxis
    Participant

    Hello,
    I have tested a scene with short movie sequence (JPG sequence) inside the Maya scene on a plane.
    It did not work with scroll-animation, only showed the first picture.
    Is there a way to solve this? Or should it take a different image format?
    Thanks

    #34122

    It did not work with scroll-animation, only showed the first picture.

    Unfortunally, sequence not supported (and I don’t that that it will be supported in near future). The only way to get it work is to convert to any video format and run it with special Play Video Puzzle.

    Co-founder and lead graphics specialist at Soft8Soft.

    #34137
    alexxis
    Participant

    Thanks for reply.
    1.) I think, that Picture Sequence would be the most important feature for 3D scenes, because it enables to mimic every kind of 3Dscene: Just by importing this as an image plane. Just think of complex fluid or particle simulations, which you will never be able to support.
    And it even could be used to blend (Baked) textures.
    Everything else you develope will enable just a small enhancement in comparison to something that could be a workaround for everything, which isn’t supported yet.

    2.) I did not see an example scene or tutorial for “video puzzle”. In the examples there is not Maya file. Can you provide a link for it?

    Thanks

    #34139

    I think, that Picture Sequence would be the most important feature for 3D scenes

    But it will be very slow for WebGL.

    I did not see an example scene or tutorial for “video puzzle”. In the examples there is not Maya file. Can you provide a link for it?

    There’s no Maya scene for now, but you can read how to use it in the documentaion.

    Co-founder and lead graphics specialist at Soft8Soft.

    #34141
    alexxis
    Participant

    Picture Sequence:
    You can show great artworks even with very slow performance.
    To blend slowly between pictures can be achieved also with 4 FPS.
    And even if it has a flip-book style, when it enables to show all kinds of portfolio works in an interactive way, it’s great.

    Video documentation:
    I did not understand how you assembled the video on the 3D-TV in the example scene… If you did not in Maya, how did you else?

    Thanks

    #34151

    Hi,

    the setup is rather simple: you first assign a texture to your material in Maya. Then export to Verge3D, and in Puzzles editor, use the puzzle replace texture to assign a video. See the source files of the demo Video Texture (sorry no Maya file as this scene was assembled in Blender).

    Chief 3D Verger | LinkedIn | Twitter

    #34154
    alexxis
    Participant

    Ok thanks, that sounds easy.

    If there would be for a standard Video a Scroll-animation possible (which I have seen several times in online magazines, so it can’t be something hard!) this could already solve some tasks, which I mentioned above
    :-)

    #34155

    For a video it is possible to set the current time e.g. myVideo.currentTime = 10; We’ll think about implementing it in Puzzles.

    Chief 3D Verger | LinkedIn | Twitter

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