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How to improve glass textures?

Home Forums Graphics / Blender How to improve glass textures?

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  • #60989
    margot1966
    Participant

    I have followed the glass texturing tutorial provided, the glass looks quite good on render mode in blender but looks quite flat on verge 3D preview. I have turned off screen space reflections and tried to add a screens space reflection post processing puzzle, however my glass does not compare in realism to the screen space reflection example seen in the transparency types demo, is there any way I can improve this?

    Thankyou!

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    #60993
    kdv
    Participant

    Rabbits with the refraction in that demo are not transparent. Just zero roughness and metalness. Opacity is 1, transmission is 1 and a good environment texture. As a result they look like a non-transparen glass.

    And forget about Cycles if you are trying to create a model for using in Verge3D. Only Eevee.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

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