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How to fetch ‘texture’ of an object?

Home Forums General Questions How to fetch ‘texture’ of an object?

Viewing 3 posts - 1 through 3 (of 3 total)
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  • #51408
    Micdsn
    Customer

    I’m using the ‘replace texture’ puzzle to change textures on a separately loaded gltf file. It works if I pre program every possible material but it is tedious with lots of textures (or multiple files available to upload).

    Is there a way to fetch the material texture for an object that is clicked so I can plug it into the ‘flexible texture input’ on the replace texture puzzle? Some other way besides manually creating puzzles for every possible texture?

    #51428

    you can probably establish a convention by naming your texture slots according to the clicked object name.

    Chief 3D Verger | LinkedIn | Twitter

    #51442
    Micdsn
    Customer

    Thanks — that should work! I’ll try it on my next version.

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