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High Poly models on Chrome

Home Forums General Questions High Poly models on Chrome

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  • #55398
    marcosengesult
    Participant

    Hello Guys, I build a scene on blender with a large 3d Model.

    Polygons Amount: 30.000.000

    I export as GTLF but when I try to open the scene on Chrome:

    I can’t open and the following message appears: Out of memory.

    Does have any way to optimize my scene? I can see the scene on Mozilla Firefox, but still heavy and not everyone has this browser.

    I appreciate your help guys :good: :good:

    #55414
    kdv
    Participant

    Polygons Amount: 30.000.000

    And textures are 16k? ))) Can you give the link or show the screenshot of this model? Just to see whether it were really necessary to use so many tris…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #55415

    It’s too much, try to keep all the scene near 300-500k for better performance.

    Co-founder and lead graphics specialist at Soft8Soft.

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