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Hand detection Quest 2

Home Forums Puzzles Hand detection Quest 2

Viewing 4 posts - 1 through 4 (of 4 total)
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    Posts
  • #67585
    blippypixel
    Customer

    Hi there
    I bought Verge 3d a few years ago and never got around to using it! :)
    I didn’t realise you could use it with a watermark doh!

    I’ve returned to it to give it another look. I really like it a lot.

    I want to develop a synth. I can do it.
    It would be great if hand detection on Quest 2 would work.
    Do you think that is ever a possibility? Controllers are cool but I want to prod the synth with my fingers.
    Thanks.

    #67621

    Hi blippypixel,

    Unfortunately, WebXR currently does not support hand recognition, so Verge3D cannot do it at the moment.

    Chief 3D Verger | LinkedIn | Twitter

    #70192
    mipwards
    Participant

    Hey Yuri!

    Happy 2024.

    I’m very interested in hands too. I revisit Verge 3D for some mixed reality tests to evaluate finally purchasing it for my company. We recently invested in three Quest 3’s to add to our Quest Pro collection. I loved how easy it was to get up and running with a controller tracked bat and some balls.
    Is there any way to add this via your plugin interface?: https://developer.oculus.com/documentation/web/webxr-hands/?locale=en_GB

    Best,

    Marc

    #70200

    Hi Marc,

    Indeed it would be a nice addition! We’ll think about it. :good:

    Chief 3D Verger | LinkedIn | Twitter

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