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Good example for the community using verge3d

Home Forums General Questions Good example for the community using verge3d

Viewing 8 posts - 1 through 8 (of 8 total)
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  • #62056
    hoanghaxd
    Customer

    how do we optimize such files, how to extract renders and create reflections for materials?

    https://viz4d.com/view/hoang-hon-pho-co-exterior-real-time-archviz-in-mobile-browser-04BBn
    <iframe width=”640″ height=”480″ title=”Hoàng hôn phố cổ – Exterior real time archviz in mobile browser” src=”https://viz4d.com/viewer/04BBn?autoplay=0&#8243; frameborder=”0″ allowfullscreen mozallowfullscreen=”true” webkitallowfullscreen=”true” allow=”autoplay; fullscreen; xr-spatial-tracking” xr-spatial-tracking execution-while-out-of-viewport execution-while-not-rendered web-share></iframe>

    #63246

    Hi, what was the engine used to render this?

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #63389
    VIT view
    Customer

    Hi,
    From their website :
    “Support 3ds Max from 2019 to 2023, Corona Renderer and V-Ray Renderer.”
    I don’t try their plugin yet …

    #63395
    kdv
    Participant

    Something like PlayCanvas based on THREE.js

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #63557
    visualizer
    Customer

    Hi
    Thanks for sharing.
    Very interesting.
    All engines are now focusing on progressive loading. In Viz4 they have “PRIORITY-AWARE LOADING MECHANISM”.
    I am really looking at V3D to soon include this feature to make V3D more robust. I think this feature is a must and will make V3D a sustainable solution.
    As of now Viz4D apparently looks more of an architectural related. Where as I feel v3D had versatile made with gallery.

    #63559
    kdv
    Participant

    All engines are now focusing on progressive loading.

    That scene is divided into 592 pieces and they are loaded separately one by one. What’s the problem to do nearly the same using the append scene puzzle?
    https://v3d.net/adf

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #63695
    visualizer
    Customer

    kdv
    Yes agree !
    Append scene may be a one key to achieve this. However is it sufficient really? I sometimes feel there should be some other additional tool to assist better efficiency.

    Append scene brings in objects one by one directly. Not bad but there be a way where objects with low res & low texture gradually develop to better & final quality.

    I have not tested append scene to its fullest yet.

    #63698
    kdv
    Participant

    However is it sufficient really?

    Of course not ))) Optimized textures and materials, optimized geometries, compressed geometries (DRACO) etc.
    https://youtu.be/EyKwNtV3lRg

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

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