Home › Forums › General Questions › Gaussian Splatting!
- This topic has 13 replies, 8 voices, and was last updated 3 weeks, 4 days ago by kdv.
-
AuthorPosts
-
2024-01-17 at 9:12 am #69757kiisakuParticipant
I’m just wondering if Verge3D will support Gaussian splatting in the future; that would be nice!
2024-01-17 at 9:38 am #69759Yuri KovelenovStaffYup, in the meantime you can try this Three.js viewer: https://github.com/mkkellogg/GaussianSplats3D Integrating this code into Verge3D should be straightforward.
2024-01-19 at 9:39 am #69811aqiangCustomer2024-01-20 at 3:40 pm #698312024-04-18 at 2:15 pm #72387virtualParticipantHello @Yuri ! As a non-programmer I can’t tell that integrating Gaussian splats into Verge is easy. I managed to clone it and to work locally. But merging it with Verge seems impossible to me, could you help me please?
2024-04-29 at 12:55 pm #72542PLAN8CustomerLooking forward to this being implemented natively!
2024-05-15 at 8:27 am #74228jamjamCustomerHey, can you give us an ETA for the Gaussian Splatting Support in Verge?
Hope this gets supported as soon as possible, it´s such a great technology and we can´t wait to use it in our projects.2024-10-13 at 1:42 pm #77938jamjamCustomerHey, any information on when Gaussian Splatting will be supported in Verge?
2024-10-14 at 6:47 am #77942Yuri KovelenovStaff2024-10-14 at 7:58 am #77944jamjamCustomerThanks for the reply, Yuri.
In this case I will try to integrate this as suggested by you earlier:
https://github.com/mkkellogg/GaussianSplats3DI´m not very experienced with JS, would you be so kind and give me a really quick overview where I need to integrate it.
Just a pretty basic explanation where to start would suffice.Thanks!
2024-10-14 at 9:56 am #77946qianggeParticipantI used to write a Gaussian loading plugin based on 3D Gaussian scattering, but the code was too long and the loading was slow. Later, I rewrote the plugin according to antimatter15 version, and the speed was good. I will send the demo case link later
- This reply was modified 1 month ago by qiangge.
Attachments:
You must be logged in to view attached files.2024-10-15 at 10:05 am #77957jamjamCustomerI tried to add this for several hours now, but had no luck.
I guess the “DropInViewer” is the most straightforward way as you put it, but I´m running into error after error.
Without any further help I don´t know how to implement this.
@Yuri
Would you be so kind and post an example or code snippets how to add this support?- This reply was modified 1 month ago by jamjam.
2024-10-17 at 11:56 am #77995Yuri KovelenovStaffHi jamjam,
Perhaps you could create a topic on the Jobs forum to find a developer or consultant for this task?
2024-10-23 at 11:37 am #78055kdvParticipantI can port Gaussian Splatting into any Verge3D app.
Both variants:
https://github.com/mkkellogg/GaussianSplats3D
or
https://github.com/lumalabs/luma-web-examples
Not for free, of course…https://drive.google.com/file/…/view?usp=sharing
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
-
AuthorPosts
- You must be logged in to reply to this topic.