Read…yes.
Have an easy defined workable solution. No.
Some concepts you may have tried and not have had any success and I don’t know if they would work.
From the init tab or direct creation…create an HTML element and set it up as the full-screen button. Then on your object create an on-click event that sets a property that is read by your HTML element. On a good event..trigger full screen. If that works…then minimize the HTML element to a single pixel and hide it somewhere in the scene.
Another option that I feel might be less likely to work is to create a transparent image and bind it to your object. Then just make the transparent image a button for full screen.
Not sure any of this would work and you may have already tried these with no sucess.
Watching to see if anyone else has done this.