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FPS suddenly dropped from 60 to 12 – File Attached

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  • #32343
    daynelittlewood
    Participant

    Hello there,

    I have a .blend file with only a few mesh objects that are very low-poly. For some reason, I opened Verge3D one day and my frame rate dropped to a level that is unusable.

    I attached the original file (which operated at 60 FPS and no longer does) and an updated version of the original file which is even more trimmed down. For example baked the topographical map instead of using geometry, compressed the image, no environment, etc.

    Original: https://drive.google.com/file/d/1SQ6VB6-4fMvxtfChFPn7jTwQcIoF08cp/view?usp=sharing

    trimmed: https://drive.google.com/file/d/1HCRJ2Wb73iCm8Q-4mx8hXSVhr_WaYPEc/view?usp=sharing

    #32358

    Hi,

    I checked your project, and it works very fast for me. The models are indeed low poly and there is just one texture below 4k.

    You might try something of the following:

    -disable HDR rendering and switch the IBL Environment Mode setting to something faster (Blender > Render tab)

    -try to trim the scene even further to isolate the problematic part that slows down the rendering for you

    -try it on a different machine, may be it is hardware/operating system issue, may be restart your computer, who knows?

    -try downloading an older Verge3D version – may be we introduced some regression that is manifested specifically with your scene

    Also how fast the stock Verge3D demos work for you? Scooter, etc.

    Chief 3D Verger | LinkedIn | Twitter

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