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First Person Camera vs. Flying Camera

Home Forums Graphics / Blender First Person Camera vs. Flying Camera

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #29499
    Kai Liu
    Customer

    Hi,
    I find if use 2-finger pinch gesture to zoom with the first-person camera on iOS touchscreens, it doesn’t work, but the flying camera works well. Is there any way to get it work on the first-person camera? Thanks.

    Kai

    #30068

    Hi,
    The best way to move on mobile devices is to set your camera controls to Firstperson or Flying, create a separate element (HTML or simply camera-parented object) and then use change local transform puzzle to move forward. This behavior would be similar to FPS games developed for phones/tablets.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #30115
    Kai Liu
    Customer

    Hi Alex, I will give it a try. Thanks.

    #32458
    derekwang0605
    Customer

    Hi Kai Liu,
    Are you using python script in Blender?

Viewing 4 posts - 1 through 4 (of 4 total)
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