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First-Person Camera, change settings via Puzzles?

Home Forums Puzzles First-Person Camera, change settings via Puzzles?

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  • #52532

    Hej!
    I would like to change the Rotation Speed and Movement Speed on the camera, without the need of exporting the scene.
    Depending on the device and the situation in the scene, I want to dynamically change the values.

    Is that possible within Puzzles? Or maybe with some custom code blocks?

    Thanks for your help and best regards!

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    Licht und Schatten Rendering GmbH
    Studio für Rendering und Animation

    #52535
    kdv
    Participant

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #52539

    That works. Great and quick answer. Thanks!
    :good:

    Licht und Schatten Rendering GmbH
    Studio für Rendering und Animation

    #52556

    Is there a documentation available where I can find these and possibly all other constants which are available and configurable via puzzles in verge3d? Or is this constant from an underlying library, maybe three.js? Where could I search when I have similar questions again? :scratch:

    Licht und Schatten Rendering GmbH
    Studio für Rendering und Animation

    #52560
    kdv
    Participant

    Is there a documentation available where I can find these and possibly all other constants

    I don’t know :unsure: I found those constants in unobfuscated v3d.js using keywords like “zoom”, “pan”, “rotate”, “control” etc.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

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